Guide: According to foreign media reports, hundreds of virtual reality (VR) and augmented reality (AR) experts recently participated in the 2018 VR World Congress. During the two-day conference, industry leaders discussed the prospects of applying immersive technologies in manufacturing, automotive, entertainment, and healthcare.
According to foreign media reports, hundreds of virtual reality (VR) and augmented reality (AR) experts recently participated in the 2018 VR World Congress. During the two-day conference, industry leaders discussed the prospects of applying immersive technologies in manufacturing, automotive, entertainment, and healthcare. Many speakers from companies such as Facebook and Glaxo Smith Kline have given ambitious predictions about the future of immersive technology, and they believe that VR/AR will reshape the world in the following ten ways:
1. Maintaining World Peace
If used properly, VR/AR technology has no reason not to resolve global disputes and improve global relations to achieve lasting world peace. Anne Hiatt, managing director of VR on Opera, said: "Immersive technology will improve global communication without the need for anonymous protection provided by social media today, forcing a more honest and open dialogue. The potential positive impact on diplomacy may promote world peace."
The VR Peace Museum shared the optimism of Hiatt, which was named one of the largest human VR projects in the world. This immersive experience explores the historical perspective of peacemaking and highlights all the courage and commitment to peace. These types of humanitarian projects will help shape future leaders, convince them of the possibility of peace, and allow them to use technology as a tool to achieve this.
2. Eliminating Poverty and Wandering
VR technology will enable humans to consider issues from the standpoint of others and generate empathy and compassion in our policy makers and society as a whole. This will help end the polarization of social welfare, immigration and civil rights, as everyone will be able to experience two aspects of each debate.
Project Syria - VR Recreation - OcUlus Rift CV1
journalists like Nonny de la Pena and publications like The New York Times are creating award-winning VR experiences that put their readers in the usual way Unrestricted circumstances.
The Project Syria was written and produced by Penna, allowing the audience to be on the war-torn corner of the Middle East and gain hands-on experience without worrying about any danger.
3. Ending Lonely Loneliness
In addition to ending physical pain, Chimeren Peerbhai, Global Head of Digital Product Management at GlaxoSmithKline, believes: "In the future, Virtual Assistant will integrate with more advanced AI and machine learning technologies to create more real The virtual person. Imagine a virtual assistant like a real person, or a scene with a partner who grows up with you, or a bolder idea, people will be able to accurately reproduce a lost loved one in the virtual world. He/she can respond to you as if they are alive!” (3S Market: This technology we have already stepped into the world in Taiwan?? Guanyin!!!)
in The Blade Runner In the movies such as 2049 (Blade Runner 2049), this exciting and perhaps worrying future picture has been interpreted to the fullest. It can be said that the cutest character in the film is the AI-driven robot, which is the young and beautiful assistant of the actor in the movie. The dark side of this reality is also portrayed in the unforgettable scene of Black Mirror, where the protagonist bought a robot to replace her dead husband.
While the goal of creating realistic virtual humans is still far away, some technologies, such as chatbots, robots, and voice-activated assistants, are helping us communicate more comfortably with computers. With the advancement of AI technology, their communication with us has become more comfortable!
4. Eliminating pain
VR and immersive techniques will end physical and emotional pain. Chimeren Peerbhai, Head of Global Digital Product Management, Glaxo Smith Kline“In the difficult treatment process, VR can act as a distraction therapy. This method has proven to be quite effective in the treatment of cancer patients or burn patients. In addition, research has begun to show that in the treatment of post-traumatic stress disorder (PTSD), anxiety, and addiction, using VR therapy can lead to effective psychological rehabilitation."
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Practitioner Dr. Holly Richmond agrees with Peerbhai that VR/AR is more valuable for treating patients with mental illness. She said: "With the support of VR/AR, the therapist will be able to meet the patient in the space where the healing effect is best, where the most effective environment, scenarios, challenges and support elements are created." There are now many companies. Help medical service providers take advantage of the therapeutic benefits of VR.
5. Teleportation becomes a reality
At any time, people will have multiple digital self at any time. Viktor Prokopenya, vice president and technology investor of VP Capital, believes: "We will have a complete incarnation. There are several bodies in different parts of the world. You don't need to spend any more time. Travel around."
How VR and AR technologies are helping to solve problems with . . .
This bold vision takes advantage of today's many technologies and combines them to create plausible future scenarios. Researchers are already studying the effects of virtual avatars and social, three-dimensional virtual worlds such as Sansar and High Fidelity, which allow instant delivery to different areas of the grid. Combining this functionality with the real-world AR functionality that covers digital content, sending virtual self to a real location is no longer a science fiction.
The beginning of RussiaArcona, a startup company, is creating an innovation platform that allows digital content creators to "transfer" their content to the real world through a blockchain-driven universal AR infrastructure. The content will then be located anywhere in the area, and can be seen by anyone with AR-enabled devices and applications. In the future, when AR devices are standardized, people everywhere will see the same digital coverage, including digital avatars or holograms.
6. Ultra-real intimate experience becomes the norm
In the next 20 years, our close contact (sexual contact) with others and ourselves will undergo earth-shaking changes. Dr. Holly Richmond, a practicing therapist, believes that "most first-time appointments and first-time experiences will happen in the virtual world." The word "digital love" will change. It is ubiquitous, and the "sex positivity" will eventually surpass the technical bias it faced before and now.
Dr. Richmond is working hard to normalize the sex technology industry. Her forthcoming book, Next-Sex, will explore and explore how technology can get closer to us. Companies like Kiiroo and WeVibe are working hard to create an intimate and immersive intimate experience. Maurice Op de Beek, chief technology officer of Kiiroo, believes that we will have an ultra-realistic experience in our lifetime. (Sex service providers also face unemployment?)
Other technology companies are developing software and hardware to help expand today's VR experience. Dr. Richmond said that Tobii is developing eye tracking, which will lead to a closer contact experience. HardLight VR has developed a tactile suit that allows users to truly feel what is happening in a virtual experience.
7. Smart Planet - Global Knowledge and Collaboration Network
Paul Sweeney, vice president and general manager of DAQRI International, said: "Immersive technology will enable a large distributed team across languages and time zones. Collaborate with geographic boundaries to bring a lot of the physical worldThe population is connected to a wealth of digital information. The formation of such knowledge networks
is important and may help address global challenges associated with geographically isolated population and natural resource shortages. Ultimately, the AI-driven global knowledge network can “optimize” the planet and ensure that resource allocation sustains the global population.
8. No longer need screen time
AR reality and merged reality technology, will eliminate our need to watch the screen, smart phones, smart watches, tablets, notebooks will become a thing of the past. Cyril Tuschi, founder and CEO of You-VR, predicts that ultra-light AR glasses and XR contact lenses will soon become our standard equipment.
Tuchin believes that with the seamless integration of our digital world and the real world, concerns about the negative impact of screen time will be alleviated. He is also optimistic that there will be early education programs to help children adapt to this new combined reality experience, as well as the AI-driven "opt-in" project to deliver relevant experiences to users.
9. Shorter driving time
There is no more daily commuting, but any type of traffic is done in a personalized, automated, immersive environment where passengers can work or enjoy immersive entertainment. Based on the assumption of a private VR office space, Lata believes that commuting in the future can make people integrate into this space, because today's "driving to work" will become "driving and going to work."
As Google, Uber, and almost all major automakers struggle to embrace a new era of "mobility as a service," the race to create fully automated vehicles has reached a fever pitch. . In addition, startups such as Seattle's MightAI and Aimotive are also committed to providing innovative solutions to the new transportation era.
10. The outdated office space
The concept of virtual office space is no longer new, but recent advances in hardware and bandwidth have made this possibility almost a reality. Jay Latta, an emerging technology strategist, believes that future work will be concentrated in private virtual office space, users canImmerse yourself in the ideal working environment, in a customized 3D desktop.
Windows Mixed Reality | AR Mixed with VR Gaming, Travel & Streaming . . .
For example, the Windows Mixed Reality platform and the Oculus Rift are providing users with a virtual desktop experience. There are also several applications, such as Bigscreen and Virtual Desktop, that are working hard to realize Lata's vision. But there is still a long way to go before we can seamlessly integrate with our daily work and life.
Not achievable? This is not the case
Although we still need decades of effort to make these bold predictions a reality, it is essential for our global leaders and society to understand the potential power of technologies such as VR. . We want to promote the enormous potential of immersive technology, not just for the gaming and entertainment industries. Although it is impossible to truly see the future 20 years later, there is no doubt that huge changes are taking place.
Facebook's AR product designer Campbell Orme concluded very well: "I hope to see how to interact with AR/VR in the future. AR and VR as possible to help the community, or The entire country's response to the challenge is likely to be: ubiquitous, fast, unknowable, and accurately replicating the experience at any given moment."This article was written by the author of the cutting-edge technology. It only represents the author himself and does not represent the OFweek position. If you have any infringement or other problems, please contact us.